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Name Class Rarity Type Race Description
Abomination All Rare Minion 5 4 4 Taunt. Deathrattle: Deal 2 damage to ALL characters.
Acolyte of Pain All Common Minion 3 1 4 Whenever this minion takes damage, draw a card.
Adrenaline Rush Rogue Epic Spell 1 Draw a card. Combo: Draw 2 instead.
Al'Akir the Windlord Shaman Legendary Minion 8 3 5 Windfury. Charge. Divine Shield. Taunt.
Alarm-O-Bot All Rare Minion 3 0 3 At the start of your turn, swap this minion with a random one in your hand.
Aldor Peacekeeper Paladin Rare Minion 3 3 3 Battlecry: Change an enemy minion's Attack to 1.
Alextraza All Legendary Minion Dragon 9 8 8 Battlecry: Set a hero's remaining Health to 15.
Amani Berserker All Common Minion 2 2 3 Enrage: +3 Attack.
Ancestral Healing Shaman Basic Spell 0 Restore a minion to full Health.
Ancestral Spirit Shaman Rare Spell 2 Choose a minion. When that minion is destroyed, return it to the battlefield.
Ancient Brewmaster All Common Minion 4 5 4 Battlecry: Return a friendly minion from the battlefield to your hand.
Ancient of Lore Druid Epic Minion 7 5 5 Choose One - Draw 2 cards; or Restore 8 Health.
Ancient of War Druid Epic Minion 7 5 5 Choose One - Ancient of War gets +5 Health and Taunt; or +5 Attack.
Ancient Watcher All Rare Minion 2 4 5 Can't Attack.
Angry Chicken All Rare Minion 1 1 1 Enrage: +5 Attack.
Anima Companion Hunter Basic Spell 3 Summon a random Beast Companion.
Animal Companion Hunter Common Spell 3 Summon a random Beast Companion.
Arathi Weaponsmith Warrior Common Minion 4 3 3 Battlecry: Equip a 2/2 Weapon.
Arcane Explosion Mage Basic Spell 2 Deal 1 damage to all enemy minions.
Arcane Golem All Rare Minion 3 4 2 Charge. Battlecry: Give your opponent a Mana Crystal.
Arcane Intellect Mage Basic Spell 3 Draw 2 cards.
Arcane Missiles Mage Basic Spell 1 Deal 3 damage randomly split among enemy characters.
Arcane Shot Hunter Basic Spell 1 Deal 2 damage.
Arcanite Reaper Warrior Basic Weapon 5 5 2
Archmage Antonidas Mage Legendary Minion 7 5 7 Whenever you cast a spell, put a 'Fireball' spell into your hand.
Argent Protector Paladin Common Minion 2 2 2 Battlecry: Give a friendly minion Divine Shield
Argent Squire All Common Minion 1 1 1 Divine Shield
Armorsmith Warrior Rare Minion 2 1 4 Whenever a friendly minion takes damage, gain 1 Armor.
Ashbringer Paladin Legendary Weapon 5 5 3
Assassin's Blade Rogue Basic Weapon 5 3 4
Assassinate Rogue Basic Spell 5 Destroy an enemy minion.
Auchenai Soulpriest Priest Rare Minion 4 3 5 Your cards and powers that restore Health now deal damage instead.
Avenging Wrath Paladin Epic Spell 6 Deal 8 damage randomly split among enemy characters
Baby Murloc (April's Fool) All Legendary Minion Murloc 0 1 1 Battlecry: You bring awesome cuteness to the game, your opponent cannot attack while Baby Murloc is in play.
Backstab Rogue Basic Spell 0 Deal 2 damage to an undamaged minion.
Bane of Doom Warlock Epic Spell 5 Deal 2 damage to a character. If that kills it, summon a random Demon.
Baron Geddon All Legendary Minion 7 7 5 At the end of your turn, deal 2 damage to ALL other characters
Battle Rage Warrior Common Spell 2 Draw a card for each damaged friendly character.
Bestial Wrath Hunter Epic Spell 1 Give a Beast +2 Attack and Immune this turn.
Betrayal Rogue Common Spell 2 An enemy minion deals its damage to the minions next to it.
Big Game Hunter All Epic Minion 3 4 2 Battlecry: Destroy a minion with an Attack of 7 or more.
Bite Druid Rare Spell 4 Give your hero +4 Attack this turn and 4 Armor.
Blade Flurry Rogue Rare Spell 2 Destroy your weapon and deal its damage to all enemies.
Blessed Champion Paladin Rare Spell 5 Double a minion's Attack.
Blessing of Kings Paladin Basic Spell 4 Give a minion +4+4
Blessing of Wisdom Paladin Common Spell 1 Choose a minion. Whenever it attacks, draw a card.
Blizzard Mage Rare Spell 5 Deal 2 damage to all enemy minions and Freeze them.
Blood Imp Warlock Common Minion Demon 1 1 1 Stealth. Your other minions have +1 Health.
Blood Knight All Epic Minion 3 3 3 Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost.
Bloodfen Raptor All Basic Minion Beast 2 3 2
Bloodlust Shaman Basic Spell 5 Give your minions +3 Attack this turn.
Bloodmage Thalnos All Legendary Minion 2 1 1 Spell Power +1/ Deathrattle: Draw a card.
Bloodsail Raider All Common Minion Pirate 2 0 3 Battlecry: Gain Attack equal to the Attack of your weapon.
Bluegill Warrior All Basic Minion Murloc 2 2 1 Charge.
Boulderfist Ogre All Basic Minion 6 6 7
Brawl Warrior Epic Spell 5 Destroy all minions except one. (chosen randomly)
Cabal Shadow Priest Priest Epic Minion 6 3 4 Battlecry: Take control of an enemy minion that has 2 or less Attack.
Cairne Bloodhoof All Legendary Minion 6 4 5 Deathrattle: Summon a 4/5 Baine Bloodhoof.
Captain's Parrot All Epic Minion Beast 1 1 2 Whenever you play a Pirate, draw a card.
Cenarius Druid Legendary Minion 8 5 8 Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Chaos Bolt Warlock Common Spell 2 Deal 2 damage to a minion. If the target is a Demon, give it +2/+2 instead.
Charge Warrior Basic Spell 0 Give a friendly minion Charge.
Chillwind Yeti All Basic Minion 4 4 5
Circle of Healing Priest Basic Spell 0 Restore 4 Health to ALL minions.
Claw Druid Basic Spell 1 Give your hero +2 Attack this turn and 2 Armor.
Cleave Warrior Basic Spell 2 Deal 2 damage to two random enemy minions.
Cold Blood Rogue Common Spell 1 Give a minion +2 Attack. Combo: +4 Attack instead.
Coldlight Oracle All Rare Minion Murloc 3 2 2 Battlecry: Each player draws 2 cards.
Coldlight Seer All Rare Minion Murloc 3 2 3 Battlecry: Give ALL other Murlocs +2 Health.
Commanding Shout Warrior Rare Spell 2 Your minions can't be reduced below 1 Health this turn. Draw a card.
Conceal Rogue Common Spell 1 Give your minions Stealth until your next turn.
Cone of Cold Mage Common Spell 3 Freeze a minion and the minions next to it, and deal 1 damage to them.
Consecration Paladin Common Spell 4 Deal 2 damage to all enemies. Consecrated ground glows with Holy energy. But it smells a little, too.
Core Hound All Basic Minion Beast 7 9 4
Corruption Warlock Basic Spell 1 Choose an enemy minion. At the start of your turn, destroy it.
Counterspell Mage Rare Spell 3 Secret: When your opponent casts a spell, Counter it.
Crazed Alchemist All Rare Minion 2 2 2 Battlecry: Swap the Attack and Health of a minion.
Cruel Taskmaster Warrior Common Minion 2 2 2 Battlecry: Deal 1 damage to a minion and give it +2 Attack.
Cult Master All Common Minion 4 3 4 When one of your other minions dies, draw a card.
Dalaran Mage All Basic Minion 3 2 4 Spell Power +1
Dark Command Priest Rare Spell 4 Gain control of an enemy minion with 3 or less Attack until end of turn.
Dark Iron Dwarf All Common Minion 4 4 4 Battlecry: Give a minion +2 Attack.
Darkscale Healer All Basic Minion 5 4 5 Battlecry: Restore 2 Health to all friendly characters.
Darkspear Hunter Hunter Common Minion 2 2 2 Whenever you play a Beast, the Beast gains +1/+1.
Deadly Poison Rogue Basic Spell 1 Give your weapon +2 Attack.
Deadly Shot Hunter Common Spell 3 Destroy a random enemy minion.
Deathwing All Legendary Minion Dragon 10 12 12 Battlecry: Destroy all other minions and discard your hand.
Defender Paladin Common Minion 1 2 1
Defender of Argus All Rare Minion 4 3 3 Battlecry: Give adjacent minions +1/+1 and Taunt.
Defias Ringleader Rogue Common Minion 2 2 2 Combo: Summon a 2/1 Defias Bandit.
Demolisher All Rare Minion 3 1 4 At the start of your turn, deal 2 damage to a random enemy.
Demonfire Warlock Common Spell 2 Deal 2 damage to a minion. If it's a friendly Demon, give it +2/+2 instead.
Dire Wolf Alpha All Common Minion Beast 2 2 2 Adjacent minions have +1 Attack.
Divine Favor Paladin Rare Spell 3 Draw cards until you have as many in hand as your opponent
Divine Spirit Priest Basic Spell 2 Double a minion's Health.
Doomguard Warlock Rare Minion Demon 5 5 7 Charge. Battlecry: Discard two random cards.
Doomhammer Shaman Epic Weapon 5 2 8 Overload: (2)
Doomsayer All Epic Minion 2 0 7 At the start of your turn, destroy ALL minions.
Drain Life Warlock Basic Spell 3 Deal 2 damage. Restore 2 Health to your hero.
Dread Infernal Warlock Basic Minion Demon 6 6 6 Battlecry: Deal 1 damage to ALL other characters.
Druid of the Claw Druid Common Minion 5 4 4 Choose One - Charge; or +2 Health and Taunt.
Dust Devil Shaman Common Minion 1 3 1 Windfury. Overload (2)
Eaglehorn Bow Hunter Rare Weapon 3 3 2 Whenever a Secret is revealed, gain +1 Durability.
Earth Elemental Shaman Epic Minion 5 7 8 Taunt. Overload: (3) Nothing beats rock.
Earthen Ring Farseer All Common Minion 3 3 3 Battlecry: Restore 3 Health.
Edwin VanCleef Rogue Legendary Minion 3 2 2 Combo: Gain +2/+2 for each other card played earlier this turn.
Elven Archer All Basic Minion 1 1 1 Battlecry: Deal 1 damage.
Emperor Cobra All Rare Minion Beast 3 0 1 Has +Attack equal to the number of Mana Crystals you have.
Equality Paladin Rare Spell 2 Change the Health of ALL minions to 1.
Ethereal Arcanist Mage Rare Minion 4 3 3 If you control a Secret at the end of your turn, gain +2/+2.
Eviscerate Rogue Common Spell 2 Deal 2 damage. Combo: Deal 4 damage instead.
Execute Warrior Basic Spell 1 Destroy a damaged enemy minion.
Explosive Shot Hunter Rare Spell 5 Deal 5 damage to a minion and 2 damage to adjacent ones.
Explosive Trap Hunter Common Spell 2 Secret: When a minion damages your hero, deal 2 damage to all enemies.
Eye for an Eye Paladin Common Spell 1 Secret: When your hero takes damage, deal that much damage to the enemy hero.
Fade Priest Common Spell 2 Give your minions Taunt. Draw a card.
Faerie Dragon All Common Minion 2 3 2 Can't be targeted by Spells or Hero Powers.
Fan of Knives Rogue Basic Spell 3 Deal 1 damage to all enemy minions. Draw a card.
Felguard Warlock Rare Minion Demon 3 3 5 Taunt. Battlecry: Destroy one of your Mana Crystals.
Feral Spirit Shaman Basic Spell 3 Summon two 2/3 Spirit Wolves with Taunt. Overload: (2)
Fiery War Axe Warrior Basic Weapon 2 3 2
Fire Elemental Shaman Common Minion 6 6 5 Battlecry: Deal 3 damage. He can never take a bath. Ewww.
Fireball Mage Basic Spell 4 Deal 6 damage.
Flame Imp Warlock Common Minion Demon 1 3 2 Battlecry: Deal 2 damage to your hero.
Flamestrike Mage Basic Spell 7 Deal 4 damage to all enemy minions.
Flametongue Totem Shaman Common Minion 2 0 3 Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.
Flare Hunter Rare Spell 1 All minions lose Stealth. Destroy all enemy secret. Draw a card.
Flesheating Ghoul All Rare Minion 3 2 3 Whenever a minion dies, gain +1 Attack.
Force of Nature Druid Epic Spell 6 Summon three 2/2 Treants with Charge that die at the end of the turn.
Forked Lightning Shaman Common Spell 2 Deal 2 damage to 2 random enemy minions. Overload: (1)
Freezing Trap Hunter Common Spell 2 Secret: When an enemy attacks, return it to its owner's hand and it cost (2) more.
Frost Nova Mage Basic Spell 2 Freeze all enemy minions.
Frost Shock Shaman Basic Spell 1 Deal 1 damage to an enemy character and Freeze it.
Frostbolt Mage Basic Spell 2 Deal 3 damage to a character and Freeze it.
Frostwolf Grunt All Basic Minion 2 2 2 Taunt
Frothing Berserker Warrior Rare Minion 3 2 4 Whenever a minion takes damage, gain +1 Attack.
Gadgetzan Auctioneer All Rare Minion 5 4 4 When you cast a spell, draw a card.
Gladiator's Longbow Hunter Epic Weapon 7 5 2 Your hero is Immune while attacking.
Goldshire Footman All Basic Minion 1 1 2 Taunt
Gorehowl Warrior Epic Weapon 7 7 1 Attacking a minion costs 1 Attack instead of 1 Durability.
Greater Heal Priest Rare Spell 2 Restore 2 Health to a character for each card in your opponent's hand.
Grimscale Oracle All Basic Minion Murloc 1 1 1 ALL other Murlocs have +1 Attack.
Grommash Hellscream Warrior Legendary Minion 8 4 9 Charge. Enrage: +6 Attack
Guardian of Kings Paladin Common Minion 7 5 6 Battlecry: Restore 6 Health to your hero.
Hammer of Wrath Paladin Basic Spell 4 Deal 3 damage. Draw a card.
Hand of Protection Paladin Basic Spell 1 Give a minion Divine Shield. This spell has been renamed so many times, even paladins donít know what it should be called anymore.
Headcrack Rogue Rare Spell 3 Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn.
Healing Totem Shaman Basic Minion 2 0 2 (Shaman Hero Spell) At the end of your turn, restore 1 Health to all friendly minions.
Healing Touch Druid Basic Spell 3 Restore 8 Health.
Hellfire Warlock Basic Spell 4 Deal 3 damage to ALL characters.
Heroic Strike Warrior Basic Spell 2 Give your hero +4 Attack this turn.
Hex Shaman Basic Spell 3 (incomplete description) Transform a minion in...
Hogger All Legendary Minion 6 4 4 At the end of your turn, summon a 2/2 Gnoll with Taunt.
Holy Light Paladin Basic Spell 2 Restore 6 Health. If you are often bathed in Holy Light, you should consider wearing sunscreen.
Holy Nova Priest Basic Spell 5 Deal 2 damage to all enemies. Restore 2 Health to all friendly characters.
Holy Smite Priest Basic Spell 1 Deal 2 damage.
Holy Wrath Paladin Rare Spell 5 Draw a card and deal damage equal to its cost.
Houndmaster Hunter Basic Minion 4 4 3 Battlecry: Give a friendly Beast +2/+2 and Taunt.
Huffer Hunter Common Minion Beast 3 4 2
Humility Paladin Basic Spell 1 Change a minion's attack to 1.
Hunter's Mark Hunter Basic Spell 0 Change a minion's Health to 1 this turn.
Hyena Hunter Rare Minion Beast 2 2 2
Ice Barrier Mage Common Spell 3 Secret: As soon as your hero is attacked, gain 8 Armor.
Ice Block Mage Epic Spell 3 Secret: When your hero takes fatal damage, prevent it and become Immune this turn.
Ice Lance Mage Common Spell 1 Freeze a character. If it was already Frozen, deal 4 damage instead.
Illidan Stormrage All Legendary Minion 7 7 7 Battlecry: Both players discard 3 cards and draw 3 cards.
Inner Rage Warrior Common Spell 0 Deal 1 damage to a minion and give it +2 Attack.
Innervate Druid Basic Spell 0 Gain 2 Mana Crystals this turn only.
Ironbark Protector Druid Basic Minion 8 8 8 Taunt
Ironbeak Owl All Common Minion Beast 2 2 1 Battlecry: Silence a minion.
Ironforge Rifleman All Basic Minion 3 2 2 Battlecry: Deal 1 damage.
Keeper of the Grove Druid Rare Minion 4 2 3 Choose One - Deal 2 damage; or Silence a minion.
Kidnapper Rogue Epic Minion 6 5 3 Combo: Return a minion to its owner's hand.
Kill Command Hunter Basic Spell 3 Deal 3 damage. If you have a Beast, deal 5 damage instead.
King Krush Hunter Legendary Minion Beast 9 8 8 Charge
Kirin Tor Mage Mage Rare Minion 3 4 3 Battlecry: The next Secret you play this turn costs (0).
Knife Juggler All Rare Minion 2 2 3 When you play a minion, deal 1 damage to a random enemy.
Kobold Geomancer All Basic Minion 2 2 2 Spell Power +1
Kor'kron Elite Warrior Basic Minion 4 4 3 Charge
Lava Burst Shaman Rare Spell 3 Deal 5 damage. Overload: (2)
Lay on Hands Paladin Epic Spell 8 Restore 8 Health. Draw 3 cards.
Leokk Hunter Common Minion Beast 3 2 4 Other friendly minions have +1 Attack.
Leper Gnome All Common Minion 1 1 1 Deathrattle: Deal 2 damage to the enemy hero.
Light's Justice Paladin Basic Weapon 1 1 4
Lightning Bolt Shaman Common Spell 1 Deal 3 damage. Overload: (1)
Lightning Storm Shaman Rare Spell 3 Deal 2-3 damage to all enemy minions. Overload: (2)
Lightwarden All Rare Minion 1 1 2 Whenever a character is healed, gain +1 Attack.
Lightwell Priest Rare Spell 2 At the start of your turn, restore 3 Health to a damaged friendly character.
Loot Hoarder All Common Minion 2 2 1 Deathrattle: Draw a card.
Lord Jaraxxus Warlock Legendary Minion Demon 9 3 15 Battlecry: Destroy your hero and replace him with Lord Jaraxxus.
Lord of the Arena All Basic Minion 6 6 4 Taunt
Lorewalker Cho All Legendary Minion 1 1 3 Whenever a player casts a spell, put a copy into the other player's hand.
Mad Bomber All Common Minion 2 3 2 Battlecry: Deal 3 damage randomly split between all other characters.
Magma Rager All Basic Minion 3 5 1
Malygos All Legendary Minion Dragon 9 4 12 Spell Power +5
Mana Addict All Rare Minion 2 1 3 Whenever you cast a spell, gain +3 Attack this turn.
Mana Spring Totem Shaman Epic Minion 4 0 1 Your cards cost (1) less Water is the element of life and energy.
Mana Tide Totem Shaman Rare Minion 3 0 3 At the end of your turn, draw a card. It is said that some shaman can say "Floatin' totem" 10 times, fast.
Mana Wraith All Rare Minion 2 2 2 AL minions costs (1) more.
Mana Wyrm Mage Common Minion 1 1 3 Whenever you cast a spell, gain +1 Attack.
Mark of Nature Druid Common Spell 3 Choose One - Give a minion +4 Attack; or +4 Health and Taunt.
Mark of the Wild Druid Basic Spell 2 Give a minion Taunt and +2/+2. (+2 Attack and +2 Health)
Mass Dispel Priest Rare Spell 4 Silence all enemy minions. Draw a card.
Master of Disguise Rogue Rare Minion 4 4 4 Battlecry: Give a friendly minion Stealth.
Master Swordsmith All Rare Minion 2 2 3 At the end of your turn, give another random friendly Minion +1 Attack.
Mega-Blast!!! Legendary Spell 10 Deal 5 damage to all enemies.
Mental Collapse Priest Common Spell 2 Deal 1 damage to the enemy hero for each card in his hand.
Millhouse Manastorm All Legendary Minion 2 2 2 Battlecry: Put a 'Mega-Blast' card into your hand.
Mind Blast Priest Basic Spell 3 Deal 5 damage to the enemy hero.
Mind Control Priest Basic Spell 8 Take control of an enemy minion.
Mind Control Tech All Rare Minion 3 3 3 Battlecry: Swap this with a random enemy minion.
Mind Vision Priest Basic Spell 4 Take a random card from your opponent's hand.
Mindgames Priest Epic Spell 4 Put a copy of a random minion from your opponent's deck into the battlefield.
Mirror Entity Mage Common Spell 3 Secret: When your opponent plays a minion, summon a copy of it.
Mirror Image Mage Basic Spell 1 Summon two 0/2 minions with Taunt.
Misdirection Hunter Rare Spell 2 Secret: When a character attacks your hero, instead he attacks another random character.
Misha Hunter Common Minion Beast 3 4 4
Mogu'shan Warden All Common Minion 4 1 7 Taunt
Molten Giant All Epic Minion 20 10 10 Costs (1) less for each damage your hero has taken.
Moonfire Druid Basic Spell 0 Deal 1 damage.
Mortal Coil Warlock Basic Spell 1 Deal 1 damage to a minion. If that kills it, draw a card.
Mortal Strike Warrior Rare Spell 4 Deal 4 damage. If your hero has 12 or less Health, deal 6 damage instead.
Mountain Giant All Epic Minion 12 10 10 Costs (1) less for each other card in your hand.
Multi-Shot Hunter Basic Spell 4 Deal 3 damage to two random enemy minions.
Murloc Raider All Basic Minion Murloc 1 2 1
Murloc Tidecaller All Rare Minion Murloc 1 1 2 Whenever a Murloc is played, gain +1 Attack.
Murloc Tidehunter All Basic Minion Murloc 2 2 1 Battlecry: Summon a 1/1 Murloc Scout.
Nat Pagle All Legendary Minion 2 0 5 At the end of your turn, you have 50% chance to draw a card.
Naturalize Druid Common Spell 1 Destroy a minion. Your opponent draws 2 cards.
Nightblade All Basic Minion 5 4 4 Battlecry: Deal 3 damage to the enemy hero.
Noble Sacrifice Paladin Common Spell 1 Secret: When an enemy attacks, summon a 2/1 Defender as the new target.
Northshire Cleric Priest Basic Minion 2 1 3 When a minion is healed, draw a card.
Nourish Druid Rare Spell 5 Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
Novice Engineer All Basic Minion 2 1 2 Battlecry: Draw a card.
Nozdormu All Legendary Minion Dragon 9 8 8 Players only have 15 seconds to take their turns.
Oasis Snapjaw All Basic Minion Beast 4 2 7
Onyxia All Legendary Minion Dragon 9 8 8 When you draw a card, deal 2 damage to ALL characters.
Patient Assassin Rogue Epic Minion 2 1 1 Stealth. Destroy any minion damaged by this minion.
Penance Priest Common Spell 3 Deal 3 damage. Restore 3 Health to your hero.
Perdition's Blade Rogue Rare Weapon 3 2 2 Battlecry: Deal 1 damage. Combo: Deal 2 instead.
Pint-sized Summoner All Rare Minion 2 2 2 The first minion you play each turn costs (2) less.
Pit Lord Warlock Epic Minion Demon 4 5 6 Battlecry: Deal 5 damage to your hero.
Polymorph Mage Basic Spell 4 Transform a minion into a 1/1 Sheep.
Power of the Wild Druid Common Spell 2 Choose One - Give your minions +1/+1; or summon a 3/2 Panther.
Power Overwhelming Warlock Common Spell 1 Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly.
Power Word: Shield Priest Basic Spell 1 Give a minion +3 Health.
Prayer of Fortitude Priest Basic Spell 2 Give your minions +1/+1. (+1 Attack/+1Health)
Preparation Rogue Epic Spell 0 The next spell you cast this turn costs (3) less.
Priestess of Elune All Common Minion 6 5 4 Battlecry: Restore 4 Health to your hero.
Prophet Velen Priest Legendary Minion 7 5 7 Battlecry: Draw a card for each undamaged character.
Pyroblast Mage Epic Spell 8 Deal 10 damage.
Ragnaros the Firelord All Legendary Minion 8 8 8 Can't Attack. At the end of your turn, deal 8 damage to a random enemy.
Raid Leader All Basic Minion 3 2 2 You other minions have +1 Attack.
Rampage Warrior Common Spell 2 Give a damaged minion +3/+3.
Razorfen Hunter All Basic Minion 3 2 3 Battlecry: Summon a 1/1 Boar.
Reckless Rocketeer All Basic Minion 6 0 (Unknown attack and life)
Redemption Paladin Common Spell 1 Secret: When one of your minions dies, return it to life with 1 Health.
Repentance Paladin Common Spell 1 When your opponent plays a minion, reduce its health to 1
River Crocolisk All Basic Minion Beast 2 2 3
Sacrificial Pact Warlock Basic Spell 0 Destroy a Demon. Restore 5 Health to your hero.
Sap Rogue Basic Spell 2 Return an enemy minion to its owner's hand.
Savage Roar Druid Basic Spell 3 Give your characters +2 Attack this turn.
Savagery Druid Rare Spell 3 Deal damage equal to your hero's Attack to all enemy minions.
Savannah Highmane Hunter Rare Minion Beast 6 6 5 Deathrattle: Summon two 2/2 Hyenas.
Scavenging Hyena Hunter Common Minion Beast 2 2 2 Whenever a friendly Beast dies, gain +2/+1.
Sea Giant All Epic Minion 12 10 10 Costs (1) less for each other minion on the battlefield.
Searing Totem Shaman Basic Minion 2 1 1 Shaman Hero Spell
Sen'jin Shieldmasta' All Basic Minion 4 3 5 Taunt
Sense Demons Warlock Common Spell 3 Put 2 random Demons from your deck into your hand.
Shadow Bolt Warlock Basic Spell 3 Deal 4 damage to a minion.
Shadowflame Warlock Rare Spell 4 Destroy a friendly minion and deal its Attack damage to all enemy minions.
Shadowform Priest Epic Spell 3 Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage.
Shadowstep Rogue Common Spell 0 Return a friendly minion to your hand. It costs (2) less.
Shattered Sun Cleric All Basic Minion 3 3 3 Battlecry: Give a friendly minion +1/+1.
Shield Block Warrior Basic Spell 3 Gain 5 Armor. Draw a card.
Shield Slam Warrior Epic Spell 1 Deal 1 damage to a minion for each Armor you have.
Shieldbearer All Common Minion 2 0 4 Taunt. Enrage: +1 Attack.
Shiv Rogue Basic Spell 2 Deal 1 damage. Draw a card.
Shotgun Blast Hunter Common Spell 2 Deal 1 damage.
SI-7 Agent Rogue Rare Minion 3 3 3 Combo: Deal 2 damage.
Silence Priest Common Spell 0 Silence a minion.
Silver Hand Knight All Common Minion 5 4 4 Battlecry: Summon a 2/2 Squire.
Silver Hand Recruit Paladin Basic Minion 2 1 1 Paladin Hero Spell
Silverback Patriarch All Basic Minion Beast 3 1 4 Taunt
Sinister Strike Rogue Basic Spell 1 Deal 3 damage to the enemy hero.
Siphon Soul Warlock Rare Spell 6 Destroy a minion. Restore 3 Health to your hero.
Slam Warrior Common Spell 2 Deal 2 damage to a minion. If it survives, draw a card.
Snake Hunter Common Minion Beast 0 1 1
Snake Trap Hunter Epic Spell 2 Secret: When one of your minions is attacked, summon three 1/1 Snakes.
Snipe Hunter Common Spell 2 Secret: When your opponent plays a minion, deal 4 damage to it.
Sorcerer's Apprentice Mage Common Minion 2 3 2 Your spells cost (1) less.
Sould of the Forest Druid Common Spell 4 Give your minions "Deathrattle: Summon a 2/2 Treant."
Soulfire Warlock Basic Spell 0 Deal 4 damage. Discard a random card.
Southsea Deckhand All Common Minion Pirate 1 2 1 Battlecry: Your equipped weapon gets +1 Durability.
Spellbender Mage Epic Spell 3 When an enemy casts a spell on a minion, summon a 1/3 as the new target.
Spellbreaker All Common Minion 4 4 3 Battlecry: Silence a minion.
Spirit Wolf Shaman Rare Minion 2 2 3 Taunt
Sprint Rogue Basic Spell 7 Draw 4 cards.
Starfall Druid Rare Spell 5 Choose One - Deal 5 damage to an enemy; or 2 damage to all of them.
Starfire Druid Basic Spell 6 Deal 5 damage. Draw a card.
Starving Buzzard Hunter Basic Minion Beast 2 2 2 Whenever you summon a Best, draw a card.
Steady Shot Hunter Basic Spell 2 Deal 2 damage to the enemy hero.
Stoneclaw Totem Shaman Basic Spell 2 2
Stonetusk Boar All Basic Minion Beast 1 1 1 Charge
Stormforged Axe Shaman Common Weapon 2 2 3 Overload: (1)
Stormpike Commando All Basic Minion 5 4 2 Battlecry: Deal 2 damage.
Stormwind Champion All Basic Minion 6 6 6 Your other minions have +1/+1.
Stormwind Knight All Basic Minion 4 2 5 Charge
Succubus Warlock Basic Minion Demon 2 4 3 Battlecry: Discard a random card.
Summoning Portal Warlock Common Minion 4 0 4 Your minions cost (2) less, but not less than (1).
Sunfury Protector All Rare Minion 2 2 3 Battlecry: Your other minions gain Taunt.
Swipe Druid Basic Spell 4 Deal 3 damage to an enemy and 1 damage to all other enemies.
Sword of Justice Paladin Epic Weapon 3 1 5 Whenever you summon a minion, give it +1/+1 and this loses 1 Durability.
Sylvannas Windrunner All Legendary Minion 5 5 5 Battlecry: Discard your hand. Draw five 3/3 Skeletons.
Tauren Warrior All Common Minion 3 2 3 Taunt. Enrage: +3 Attack
The Beast All Legendary Minion Beast 6 10 6 Deathrattle: Summon a 3/3 Finkle Einhorm for your opponent.
The Black Knight All Legendary Minion 6 4 5 Battlecry: Destroy a minion with Taunt.
Thoughtsteal Priest Common Spell 3 Copy 2 cards from your opponents deck and put them into your hand.
Timber Wolf Hunter Basic Minion Beast 1 1 1 Your other Beasts have +1 Attack.
Tirion Fording Paladin Legendary Minion 8 6 6 Divine Shield. Taunt. Battlecry: Draw a card for each enemy minion.
Tirion Fordring Paladin Legendary Minion 8 6 6 Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer.
Tracking Hunter Basic Spell 1 Look at the top three cards of your deck. Draw one and discard the others.
Truesilver Champion Paladin Basic Weapon 4 4 2 Whenever your hero attacks, restore 2 Health to it.
Tundra Rhino Hunter Common Minion Beast 5 2 5 Your Beasts have Charge.
Tundra Rhyno Hunter Rare Minion Beast 5 2 5 Your Beasts have charge.
Twisting Nether Warlock Epic Spell 8 Destroy all minions.
Unbound Elemental Shaman Common Minion 3 2 4 Whenever you play a card with Overload, gain +1/+1. Unlike bound elementals, Unbound ones really enjoy a night on the town.
Unleash the Hounds Hunter Common Spell 1 Give your Beasts +1 Attack and Charge.
Upgrade! Warrior Rare Spell 1 If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon.
Vanish Rogue Basic Spell 6 Return all minions to their owner's hand.
Vaporize Mage Rare Spell 3 Secret: When a minion attacks your hero, destroy it.
Void Terror Warlock Rare Minion Demon 3 3 3 Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health.
Voidwalker Warlock Basic Minion Demon 1 1 3 Taunt
Voodoo Doctor All Basic Minion 1 2 1 Battlecry: Restore 2 Health.
War Golem All Basic Minion 7 7 7
Warsong Commander Warrior Basic Minion 3 2 3 Your other minions have Charge.
Water Elemental Mage Basic Minion 4 3 6 Freeze any character damaged by this minion.
Whirlwind Warrior Basic Spell 1 Deal 1 damage to ALL minions.
Wild Growth Druid Basic Spell 2 Gain an empty Mana Crystal.
Wild Pyromancer All Rare Minion 2 3 2 Whenever you cast a spell, deal 1 damage to a random enemy.
Windfury Harpy All Common Minion 6 4 5 Windfury
Windspeaker Shaman Common Minion 4 2 4 Battlecry: Give a friendly minion Windfury. Is there anything worse than a Windspeaker with halitosis?
Wisp All Common Minion 0 1 1
Wolfrider All Basic Minion 3 3 1 Charge
Worgen Infiltrator All Common Minion 1 2 1 Stealth
Wrath Druid Common Spell 2 Choose One - Deal 3 damage; or Deal 1 damage and draw a card.
Wrath of Air Totem Shaman Basic Minion 2 2 Spell Damage + 1
Young Dragonhawk All Common Minion Beast 1 1 1 Windfury
Youthful Brewmaster All Common Minion 2 3 2 Battlecry: Return a friendly minion from the battlefield to your hand.
Ysera All Legendary Minion Dragon 9 4 12 At the end of your turn, draw a Dream Card.